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Game: Nascar Racing 4
Console: PC

Cheat:

Win easily at Bristol

Set your car to the highest air pressure in the tires and lower the spoiler as low as possible. Take all the grille tape off and set the weather temperature as low as it possible so your car will not overheat very fast. Turn cautions on so you can give your engine a cool down. In the corners, run right on the wall and turn as sharp as you can. On the straightaways run near the top of the track. Finally, remember to keep the pedal to the metal.

Win easily in season mode

In season mode, set the number of cars to "1", and you only have to beat that car (usually Steve Park's #1 car).

Get into first

At superspeedways, if your car does not go fast, slow down and let the leader catch up to you, then crash into him. They may retire, so you can lap them.

Extra slow cars

Go to "Driver Info", modify original, then select the driver that you want to drive slower. Go to "Rating" and set everything to 0. This can be done separately to each car.

Custom car appearance

Select the "Opponent Manager" option on the main menu. Click on the name of the car that you like, then go to the paint shop. Click on "Export" and enter a filename for the car decals. Go to the decals for the pit people, click "Export", and enter a different filename. Save, go to your car's paint shop, and click "Import". Find the filename entered for the car decals, click it, then select "OK". Then, go to the pit people and do the pit decals. Do a little work to change the number to your own and your car will have a customized appearance.

Remove Restrictor plates at SuperSpeedways

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "track.ini" file in the Daytona and Talladega folders in the " ascar racing 4 racks" folder. Find the line "chassis_type = 1" and change it to "chassis_type = 2". You can npw reach speeds of over 200 mph on these tracks.




Manufacturer: Vivendi Universal
Release Date: 12 February, 2001
ESRB Rating: Everyone


Description:
At last, the prayers of NASCAR Racing 3 fans have been answered. Its sequel, NASCAR Racing 4, comes with the outstanding physics model hard-core NASCAR fans have been clamoring for, along with all 21 tracks from the 2000 Winston Cup season and cars from all four NASCAR manufacturers. It's the most complete NASCAR simulation to date, and the realistic physics add a new dimension to the gameplay. Proper weight transfer is now imperative, and adjustments made to spoilers, shocks, and other components of the car become immediately evident on the track as the car reacts accordingly.

With the right processor and video card, NASCAR Racing 4 can generate visuals that are difficult to distinguish from TV broadcasts. Smoke from burnouts and collisions can hang in the air for minutes, and the new physics model means cars hunker down on their shocks while braking and turning. The tracks are all cracked and pitted, with tire marks and oil trails slowly building up on the standard racing lines. The cars feature immaculate paint jobs that are fully customizable using the included painting tools.

Those shiny cars can quickly lose their luster thanks to the new damage model. Minor bumps and scrapes can take the paint off, while major altercations can leave you with bent wheels, a crumpled hood that obscures your vision, or any of a million other problems. The car's handling changes based on the damage it has suffered, sometimes pulling so violently to the right or left that racing becomes impossible. An added effect of the new physics model is that cars can finally get airborne, making wrecks more realistic than any seen in a NASCAR simulation.

The single-player mode offers computer-controlled opponents that drive realistically, although they can be too aggressive if you're on a line they want. It's much more fun to build some skill in the single-player game and then migrate to online play, where drivers from around the world perpetually challenge one another. NASCAR Racing 4 isn't perfect at this point, but a few patches should correct what minor flaws it has, and it still stands as the best NASCAR simulation ever created. --T. Byrl Baker

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