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Game: NASCAR Racing 2002 SeasonConsole: PC
Cheat:
No Roof Flaps
This procedure involves editing a game file; create a backup copy of the file before proceeding. In the game folder, open the folder with your player name. Use a text editor to edit the file 'player.ini'. The first number you see should be '1'. Change it to '0'. When you play the game and go backwards at a fast enough speed, you will fly into the air and possibly do some flips.Drive Off Track
On Sears Point Raceway, go for seven turns (or eight if you count the little tiny dip in the track as the fourth turn). Stop after the area of sand at the end of the seventh turn. You will be able to get into the space between the tire barrier and the fence there. Drive along that place for a short while until the fence ends. You should now be able to drive around on the dirt outside of the racetrack with no boundaries (except the edge of the ground).Cops And Robbers
Go to 'Opponent Manager', select a car from 101 to 140 (not cars 1 to 99 or they will be deleted and you will have to reinstall), and go to 'Paint Shop'. Do not forget this car's number. Make this car into a cop car as desired, then export that paint job so you do not have to repeat that step. Then, put the cars original number on its back side somewhere to identify it, for events such as yellow flags and pacing times. Do this to all of the 101 through 140 cars, except the one that will be your car to drive. When done with the cops, paint your car as desired. Then, choose that car as the one that you will drive. Start a new race. At the pacing line, you should notice that all the cars are cops and you are the only one that is different. Get ahead of the pack and run, or get some good pile ups. Indianapolis is a good choice, the straight by the finish/starting line has a narrow road for some very good pile ups. Daytona is also a good choice, as it is an easy track to drive on.Manufacturer: Vivendi Universal
Release Date: 13 February, 2002
ESRB Rating: Everyone

Description:
Over the history of PC racing, one company has grown to represent quality. Papyrus has always delivered a quality product, meaning the best presentation, realism, and physics. It may not look like it to some, but NASCAR is easily one of the most demanding sports out there, in every way possible. It's about subtle jockeying for position, deft maneuvering, the art of delicately nudging an opponent off course (yet not causing a massive crash like we saw at Daytona 2002, or a fatal crash like in 2001), and again, the reliance on accurate physics. Think about it. You have the track quality, wind and air resistance pushing down on the front of a car and up on the back, the slipstream provided by riding behind the leader, and the contact different wheel surfaces have with the pavement. All are extremely important, yet subtle enough to escape the notice of most fans. If you're one of the fans who does notice when these factors aren't realistic, has Papyrus got a game for you!
NASCAR Racing 2002 comes with all the extras fans expect. Just about all the drivers are here, including Jeff Gordon, Bobby Labonte, Jeff Burton, Tony Stewart, and Dale Jarrett. Their cars are re-created down to the tiny details. And you'll find every NASCAR speedway is present and accounted for. There are 24 tracks total, and this is a bump up of three tracks from 2001.
The graphics are picture perfect and state-of-the-art. The high system requirements (it requires a 16 MB video card) ensure that even with the details turned way down you'll get to see all the cars on the track. Crashes are best avoided, of course, but when they do happen they're spectacular. Smoke, fire, and car pieces rain all around the pileup.
New driver aids are present, including automatic breaking, and a "best path" line to show how to approach the curves. The aids make it easy for new players to get around the track in one piece, while veterans will find some challenging racing ahead with all the aids turned off and the physics set to realistic levels. They say NASCAR is the everyman sport; maybe that's true. NASCAR Racing 2002 Season is certainly a testament to that. --Bob Andrews
Pros:
- Stunning graphics
- Realistic physics
- High system requirements