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Game: Mace Griffin Bounty HunterConsole: PC
Cheat:
Cable Car
When you are at the part where you have to ride on top of a cable car over a huge crevasse so you can save a person from being a slave, it is a very good idea to hide on the back of the car (crouching), behind the last support post. When you get into the open, quickly kill the sniper behind you then continue hiding. When you get to a bridge that hangs over the cable car, throw two sticky grenades under it on both sides of the car then quickly detonate them, This will kill the annoyingenemies on it. Then, while still hiding, ready your rocket launcher by holding down the trigger until it has four shots loaded. Immediately after you pass a wall, shoot the enemies who are standing on the other side, waiting to kill you. Next, ready the rocket launcher again and shoot the small control room as soon as two more enemies walk out.
Manufacturer: Vivendi Universal Games
ESRB Rating: Mature

Description:
This story-driven action game seamlessly combines dynamic space- and ground-based combat with exploration and investigation. Mace Griffin Bounty Hunter takes place hundreds of years in the future, when both human and alien settlers are rapidly colonizing the galaxy. You will assume the role of Mace Griffin, a special ops officer turned bounty hunter, as he unravels a dangerous mystery. The game offers seamless transition between first-person combat and space-flight actions, and an epic story with the pacing and drama of a blockbuster movie.
Consistent flight control and weapons management systems make it easy to navigate both in space and on the ground, and to pilot six different ships, from alien fighters to massive carriers. There are lifelike nonplayer characters whose reactions depend on their varying intelligence, bravery, health, and weapons. The "rag doll" IK system creates realistic results when a character is shot or hit. The game's diverse missions, which may be story driven or incidental, take place in a wide array of walk-around environments, each with its own physics, obstacles, inhabitants, and creatures.