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Game: Gex: Enter the GeckoConsole: Nintendo 64
Cheat:
Fourth gate opened
GFT>/M9BH56FBLMF2BThird gate opened
FFY>SJB5D5HCVJL8DVSecond gate opened
C2G57FLRDQJV7FBTCNFirst gate opened
DPXMDGVXCVLCG5WFLAll remotes + 99 lives
M758FQRW3J58FQRW4!Reaching the Titanic level
Go to the first main room and approach the arch. Climb the wall to reach the roof of the arch. Once on top, look for a floating square and jump on to ride to the Titanic TV screen.127 Lives and All Remotes
Go to load game from password and enter this password:NJ4N>P2S274N>P2S28
You now start the game with 127 lives and all remotes.
Manufacturer: Midway Entertainment
Release Date: 16 September, 1999
ESRB Rating: Everyone

Description:
Has anyone seen Mr. Bond--James Bond? Because there is a lizard named Gex who took his identity. One major difference: Gex's mission is to save television, because a world without TV is an absolutely frightening thought. Gex must complete numerous missions in several game worlds in order to gain control--remote control, that is. Once in remote control Gex must tail whip his archnemesis Rez into submission before TV will be safe for all future generations.
The graphics are good, but the continuous movie-based one-liners by Dana Gould quickly become irritating. One other drawback is the game's camera, which rotates around you at a sloth's pace. This makes it difficult to see any enemies in your path, and accurately gauging distances becomes frustrating. Despite the viewing troubles, the learning curve is easy and the straightforward plot makes Gex: Enter the Gecko great for the younger crowd. --Hugh Arnold
Pros:
- Easy learning curve
- Straightforward plot
- Relatively nonviolent
- Annoying commentary
- Difficult camera