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Game: Aliens vs. Predator
Console: Macintosh

Cheat:

Cheat mode

Note: The following codes are only available after installing the patch that gives the game a saved game feature. Start the game with the -debug command line parameter. Press ~ during game play to display the console. Then, enter one of the following case-sensitive codes while playing as the indicated character to activate the corresponding cheat function.

Effect: Character: Code

Create CPU controlled Alien: Any: ALIENBOT
All weapons and ammo: Any: GIVEALLWEAPONS
God mode: Any: GOD
Create light aura; repeat for brighter aura: Any: LIGHT
Create an CPU controlled Marine: Any: MARINEBOT
Player invisible to all opponents: Any: OBSERVER
Create CPU controlled Predator1: Any: PREDOBOT
Create CPU controlled Predator-Alien1: Any: PREDALIENBOT
Create CPU controlled Praetorian Alien1: Any: PRAETORIANBOT
Create CPU controlled Xenoborg1: Any: XENOBORG
Display level coordinates: Any: SHOWCOORDS
Display frame rate: Any: SHOWFPS
Display number of rendered polygons: Any: SHOWPOLYCOUNT
Replenish energy supply: Predator: GIMME_CHARGE
God mode: Marine: FREAKOFTHEUNIVERS
God mode: Predator: SKULLCOLLECTOR
God mode: Alien: THEONEDEADLYCREAUTUREEVERCREATED
Kill all Marines: Any: NUKEMARINES
Kill all Aliens: Any: NUKEALIENS
Kill all Predators: Any: NUKEPREDS
List in-game help: Any: LISTVAR
List cheat commands: Any: LISTCMD
Change motion tracker volume: Marine: MOTIONTRACKERVOLUME <0.00-1.00>
Change motion tracker speed: Marine: MOTIONTRACKERSPEED <0-16>
Toggle crouch and crawl: Alien: CROUCHMODE <0 or 1>
Change game speed: Any: TIMESCALE <0.0-1.0>
Toggle wire frame mode: Any: WIREFRAMEMODE <0 or 1>
Toggle doppler shift on: Alien: sounds Any DOPPLERSHIFT <0 or 1>
Adjust amount of red in sky: Any: SKY_RED
Adjust amount of green in sky: Any: SKY_GREEN
Adjust amount of blue in sky: Any: SKY_BLUE
Adjust amount of tilt when sidestepping: Any: LEANSCALE
Verbose reports of text expansions: Any: EXPV
List all text expansions: Any: LISTEXP
List all key bindings: Any: LISTBIND
Clear all key bindings: Any: UNBIND-ALL
Broadcast message: Any: SAY
Broadcast message to your species: Any: SAY_SPECIES
Stop playing CD track: Any: CDSTOP
Select CD track to play: Any: CDPLAY
Select CD track to be looped: Any: CDPLAYLOOP
Set sound level: Any: CDVOLUME <0-127>
Get name of player nearest center of screen: Any: ID_PLAYER
Show frag table: Any: SHOW_SCORE
Screenshot: Any: SCREENSHOT
Toggle network opponent movement: Any: EXTRAPOLATE_MOVEMENT
Increases detail level: Any: DETAIL_LEVEL_MAX
Decreases detail level: Any: DETAIL_LEVEL_MIN

1. Creating CPU controlled characters may crash the game if that character does not normally exist in the current level. Use the "Load species" code to force the game to have the desired character type.

Cycle cheat commands

Open the console window and press [Tab] to cycle through all available commands.

Game in the game

Go to the Office level in multi-player mode. Unless you blew them away while fragging someone, there should be two copies of Alien Vs.Predator on the second floor. One is on a shelf above a PC and the other is on a table.




Manufacturer: Sierra
Release Date: 31 October, 2001
ESRB Rating: Mature


Description:
The Alien and the Predator are two of filmdom's most beloved and feared creations, and fans have been clamoring for a matchup between the two species for years. Their dreams were teased by a brief shot of an alien skull in the Predator's trophy room in Predator 2, indulged by several uneven pairings in comic books, and finally fulfilled in Rebellion's underrated Aliens Versus Predator video game. Fox Interactive, teamed this time with developer Monolith, delights these fans again with Aliens Versus Predator 2, and the result is easily one of the most intense 3-D shooters ever released.

Like in the first game, there are three distinct campaigns. One lets you play as the Predator, another as an Alien, and a third as the overconfident humans they prey upon. This time out the stories are much more detailed, even crossing over in interesting ways. The plot concerns some arrogant human scientists, a group of heroic marines, a rogue Predator, and the faceless Alien horde found on LV-1201 (the planet from the first two Alien films).

As a human, you play a fearless roughneck sent to check things out and perform missions. This generally involves rescuing fellow marines, recon work, restoring power to various systems, and trying to stay alive against fast-moving killing machines with acid for blood and nasty dispositions. You're armed with the incredible pulse rifle from the films, other weapons such as a knife and a smart gun (which automatically locks onto targets for you), a tension-inducing motion tracker, and a shoulder-mounted flashlight that casts eerie shadows. The Predator is armed with his shoulder cannon, cloaking device, spear, and his famous wrist claws.

The Alien campaign is the most interesting as it first casts you as the spiderlike face hugger. You've got to roam the corridors looking for a solitary victim. Once you implant a human, you play the small and snakelike chest-burster, seeking out rodents and other tiny prey so you can quickly molt and grow into a full-fledged alien. Then all hell breaks loose as the humans become your prey. You can claw, perform a head bite (which restores health), and execute a fearsome pounce attack that literally explodes the target. Aliens can also cling and climb on walls, which takes some getting used to, but the effect is exhilarating, as is the hunt.

The graphics are evocative of the films and feature strobe lights, flashing reds and whites, ample darkness, abandoned barricades, sputtering ruined equipment, and horrific scenes of carnage. The music rises and falls with the drama and draws heavily from the Alien films in particular. And the game is relentlessly creepy, whether or not you are the hunter or hunted. The audio is equally effective, from screaming humans to screeching alien attackers to the familiar Predator purring chuckle. The game is also filled with often amusing conversations between guards, marines, and scientists.

The three campaigns offer 21 missions, but the wide range of multiplayer game modes deserve special mention. The game has legs, no matter which species you prefer, and already a community has sprung up for challenges between gamers. Unfortunately, the Net code is a bit buggy: be sure to download the latest patch.

Monolith has created a much better game than the previous installment, mainly by pumping up the atmosphere, refining the controls, and making sure the three stories combine into a greater tale of horror and survival. Oh, and most importantly to some, the game lets you save whenever you want. Just remember this when playing the game--on the Internet, no one can hear you scream, but your neighbors can. --Bob Andrews

Pros:

Cons: