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Game: Spider-Man
Console: GameBoy Color

Cheat:

Secret Items and Level

Life Refillers
1 in second white windowed building
1 in secret room on subway roof
1 on top of last building in the docks
1 in secret passage in the lab
1 in secret passage in the sewers

Items
Super web on top of last building in the docks
Web Shield in secret room in sewers

Defense Raisers
2 in secret room in sewers
1 in farthest point right in city (swing from Connor's Lab)
ATTACK raisers: 1 in lab
2 in secret rooms in sewers

Level
The secret level is only found at night. Go to the daily bugle after you see the docks (DO NOT defeat Venom at the docks) and go to the farthest point on the left. Jump over the white barrier and there will be a pipe. Use the drop down method and have fun !

Beat The Bosses

When beating the bosses, these nifty strategies save you lives (but i cant guarantee they'll save you time) If you don't like wasting time, just use my password cheats.

Venom(QVCLF) : Hit him with webbing, then run up and hit him 5 times and run in the opposite direction. Repeat until beaten, and do not try to punch him with no webbing.

Lizard(70QBF): DO NOT let him get on the ceiling and throw out that alligator. Hit him with webbing and hit him as many times as you can, and if he's about to jump hit him with webbing again and do the same thing, but don't run away and don't get on the ceiling.

Venom (-475L): This time, you'll need super webbing (and you'll have it if you used my cheat codes). Just hit him over and over with the webbing until he's knocked out. This could take a while if you don't have a high attack rating. If you're wondering where the super webbing is, it's at the very top of the building where Venom is. Just swing there from the construction site in the middle of the docks.

Hobgoblin(-6QSP): This is the most annoying boss, IF you don't have the right materials and taunting finesse. First, you'll need the web sheild( if you used my cheats you'll have it). Stay to the left of the screen, at the wall. Whenever he comes from behind you, jump up and shoot your webbing. He'll come back for a kamicaze
strike, so crouch down and use your web sheild when you see him. Just keep repeating this, and he'll be off that glider in no time. "NOTE" DO NOT get on the ceiling. All the early bosses have a special attack in that area. The Hobgoblin shoots a rifle at you.

Venom:This is your last faceoff with this lug. Just keep hitting him with webbing,and do not even attempt to punch him. He's weaker in defense now, so he'll go out quickly.

Doctor Octopus(58---): Doc Oc isn't exactly a picnic- he has a special attack in all areas: ceiling, ground, and wall. There are two methods to defeating him: the first one is the same as Venom. Just keep hitting him with webbing, but DO NOT let him get off the ground. The second method is to get right above him and keep hitting him with webbing. This ensures that you get 2 hits every time he blocks your shots. If you're quick enough with shooting, you can avoid his umm... well, tentacles, and you'll save a life for yourself.

Carnage(58---): This is the exact opposite of Doc Oc. This is the quickest boss to beat. Just get up on the ceiling, and keep shooting webbing at him (and avoid those nasty spikes.)Since he has no blocking method, every hit counts against him! "NOTE"- DO NOT get on the floor. He'll slice you like a pepperoni with that ax hand.

Dr. Carnage(58---): This big lummox has no formal name, but since everything that applies with Doc Oc and Carnage applies to him, I mixed names. Make sure he never gets off the ground, and make sure you don't either. Wait for him to walk over you, then turn around as fast as you can and hit his back .Then, keep shooting, and make sure he NEVER GETS OFF THE GROUND!!!! This will take about 5 minutes to do, and I got a blister trying to shoot so fast. But when you beat him, say hi to Bruce for me and remember that the CheatingDome told ya first !

Stronger Passwords

Go to the "Continue" screen and enter in one of these codes:

Venom Defeated(2nd time) - 475L
Hobgoblin Defeated - 6QSP
Lab - X--8L
Last Level - 58---

"NOTE"- I have this game, and I assure you that these cheats will make your progress at least 70% more efficient than the leading cheat sites (who don't have the game and copy from each other with permission)




Manufacturer: Nintendo
ESRB Rating: Everyone


Description:
In a surprising number of ways, the Nintendo DS is quite unlike any video game system that's come before. First, there's the two screens, one above and one below. The idea might seem like a gimmick -- the screens are far enough apart that you won't be able to see them as one long screen -- but the format works in a complementary way. Depending on the game, the DS serves action in one screen and details, maps, stats, or alternate views in the other. Switching your eyes between screens takes a little getting used to, but quickly becomes automatic, like checking a rear-view mirror while driving. Both screens are back-lit and a little larger than that of the Game Boy Advance SP, so they'll be easy to see in most conditions.

Nintendo DS used with a stylus
Players can control games using the touch-sensitive bottom screen of the DS.
The bottom screen also functions as a PDA-style touchpad. It comes with a small stylus, as well as a stylus that attaches to your thumb. This touch screen might be both the best and worst feature of the DS. One one hand, it brings the freedom of PC-style mouse control into gaming, but using it also tends to block what's going on in that screen. For example, while playing the Metroid Prime: Hunters, you could use the left thumb pad to move, the left shoulder button to fire, and the touch screen to look and jump. As you track foes on the bottom-screen map, however, your view will be partially obscured by your own right thumb.

The good news is that Nintendo has stressed a lot of comfort options, both in the operating system and in their games. Want to play Metroid without the touch-pad? Select a different control scheme in the game's option menu, which also includes configurations for lefties. You can even customize your DS to automatically play the inserted title or to start with the main menu, choose which screen to display your GBA games, to add a nickname for wireless play, and more.

Nintendo DS used with a stylus
Up to 16 players can connect wirelessly within a 100-foot radius.
That's right, the DS is wireless-enabled. Say good-bye to that daisy-chain of network cables that was previously necessary for portable multiplayer gaming. Nintendo's proprietary wireless format has a radius rated at 30 to 100 feet depending on environmental interference with its signal. Surely, it's more than enough for friends to game from one end of the bus to the other. We experimented in a small, nearly empty parking lot and got great reception at the upper end of that rating. The DS network can handle up to 16 users, though you can expect the maximum number of players to vary from game to game.

Also, unlike all but the earliest video game systems, the DS comes with a built-in application. It's called PictoChat, and it allows people to write and draw pictures in a chat-room format. Since it's built in to the DS operating system, you'll always be able to interact with other DS users.

Nintendo DS used with a stylus
The built-in program PictoChat lets you write and draw with others.
But not all is new; Nintendo has re-invested some favorite features of older platforms into the DS. It's backward compatible to the Game Boy Advance, which means that older Game Boy and Game Boy Color games won't work in this machine but GBA games will run fine (sadly, the wireless feature doesn't extend to GBA games). Like the GBA SP, the DS is powered by a rechargeable lithium-ion battery that provides approximately 10 hours of play on a four-hour charge. Old timers might recognize the A/B/X/Y face buttons from the Super Nintendo controller, though they're not in the same positions. The standard headphone jack and wide-body comfort of the first GBA model is back, coupled this time with the SP's screen-saving clamshell design. In terms of its ability to display graphics and sound, the DS is a little better -- and a whole lot smaller -- than the Nintendo 64.

Overall, the Nintendo DS represents a rather large leap in portable gaming. With some mystery shrouding the future abilities of its internal microphone (voice recognition) and its IEEE 802.11 wireless network, the DS may have left some surprises up its sleeve. --Porter B. Hall

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