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Game: Fatal FrameConsole: Playstation 2
Cheat:
Ending bonuses
Successfully complete the game to unlock the "Battle Mode", "Ghost List", "Sound Test", and "Special Function" options as well as alternate costumes.Alternate ending
Successfully complete the game under the nightmare difficulty setting. Note: You must play from beginning to end.Chapter select
Successfully complete the game under the nightmare difficulty setting. A "Chapter" option will be unlocked in story mode.Nightmare mode
Successfully complete the game in battle mode.Screen saver
Allow the game to be paused for a few minutes. The "ghosts" will begin to put their bloody hands on the screen.One-Hit Kill
European Import: Project Zero. To kill the God Of Destruction easily, get the Doppleganger card. Toss it near him and it may kill him with one hit.However, the Doppleganger card is difficult to get. You will need to upgrade the following cards to 9,999 EXP Points:
#45-Great Turtle
#69-Blue Dragon
#83-White Tiger*
#104-God Of Destruction* *
Note: You will want to copy these cards prior to transforming because they are rare cards.
Manufacturer: Tecmo
Release Date: 08 March, 2002
ESRB Rating: Teen

Description:
With a couple of exceptions, the PlayStation2 has been starved for quality survival horror games. Thank goodness then for the arrival of Fatal Frame, with its mix of Japanese mythology, atmospheric graphics, and freaky sound effects.
The game tells the tale of a young girl searching for her missing brother in a cursed mansion--all fairly straightforward stuff. Fans of the genre will feel right at home as the backstory is quickly filled out, allowing the process of ghost hunting to begin--and unlike the comic lunacy of the GameCube’s Luigi’s Mansion, the spooks and specters here are of a very adult nature. Screaming and moaning accompany the arrival of the ghosts, and they don’t shut up until they’re "killed"--an act that requires a camera. Fatal Frame eschews pistols and shotguns in favor of a celluloid-death approach, which makes sense given the fact that the opposition are well beyond the living to begin with. In camera mode, the heroine’s faithful Box Brownie pops up in a first-person style and it’s necessary to keep the ghoul within the focusing reticule in order to drain maximum power from it. It sounds a little lame, but in practice it works well and is an effective way of explaining just how to "shoot" ghosts.
The plot development is nicely done, and there are a host of puzzles to solve that are well balanced and never get too tough, but it’s the graphics and sound work that really make Fatal Frame special. Cutscenes are rendered in a variety of styles designed to increase the tension, and the sparse soundtrack works wonders when it kicks in. While it’s not the strongest title in the PS2’s gaming arsenal, it’ll certainly keep survival horror fans busy until the next installment of Silent Hill rolls around--remember, though, it’s best played with the sound up loud, in the dark, on your own... --Chris Russell